|
Mar 11
2008
|
iPhone/iPod Touch becomes next computing platformPosted by lowededwookie in iTunes , iPod , iPhone , interface , development , Apple |
So on Thursday Apple supplied developers the tools to create native apps and in doing so made the iPhone and iPod Touch the next computing platform. One of the most interesting aspects of this is that both these devices can now become what Palm and Windows Mobile have failed to achieve, truly great portable platforms. Don't get me wrong, Palm and Microsoft have been around for a long while and have huge development resources but clearly have a long way to being great multipurpose tools. Don't get me wrong I love my Palm (as dodgy as that sounds) but the software available for it has left me feeling this device is going the way of the Dodo which is ironically mostly due it it's own undoing. Don't even get me started on how pathetic Windows Mobile is. But the iPhone and iPod Touch are interesting. I read on Ars Technica this gem of a quote: [quote]Jobs asserted that Flash ran too slowly on the iPhone—which is another way of saying the iPhone isn't fast enough to run Flash—and suggested that something else was needed.[/quote]
Clearly this was BEFORE the SDK launch because if the iPhone and iPod Touch can play 3D games like the one invented by Apple and Spore from EA so very well then clearly that speaks of the incompetence of Adobe to build resource friendly apps.
My favourite app that was shown in the Event video was from a company called Epocrates. This medical app pulled of some absolutely mind blowing things all done in two weeks utilising one of the lesser known parts of Mac OS X that of SQL Lite. The app was able to store the entire database of pills within the builtin SQL Lite database meaning doctors and nurses could get all the information in one place without needing to be connected to the network. Considering the policies against cellphones in hospitals this is very handy.