Wow was written for windows and optimised to use directx etc - as far as i am concerned getting a version for osx was a major achievement in itself - but yeah my old xp box that cost me a few hundred bucks and has a built in video card and takes an age to run photoshop handles Wow like a champion and i get 40-60fps, on my G5 imac which handles everything else beautifully and loads photoshop and dreamweaver etc in a tenth the time of the pc - gets about 20 fps.
I would assume its because directx and the rendering engines for windows have been refined and improved over the years and are totally optimized yet the mac was not traditionally a gaming machine so they probably are a bit behind in the programming dept at blizzard getting it up to the same level of optimization. Surely its only a matter of time though.
Also bear in mind all the best games developers still work on windows platform and theres a lot more tools available so until the trickle down effect occurs and more come out of the woodwork - i guess we just wait it out for the next generation of uber mac programmers to make fantastic games...

keep the faith!