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22 August 2009
Posted in
Apple
Those following the issue related to a Google Voice app supposedly being rejected by Apple for inclusion in the App Store will know that the FCC in America appeared to accept rumours of interference in the process by AT&T. It contacted both AT&T and Apple, asking for them to respond to questions about the issue. Interestingly, Apple has not only responded, but has posted their response online. It's fascinating reading and give you an insight into the App Store inner workings and (to some extent) some aspects of the agreement between AT&T and Apple.
The response can be viewed here - http://www.apple.com/hotnews/apple-answers-fcc-questions/ and reads as follows....
Apple Answers the FCC's QuestionsToday Apple filed with the FCC the following answers to their questions. We are pleased to respond to the Wireless Telecommunications Bureau's inquiry dated July 31, 2009, requesting information regarding Apple's App Store and its application approval process. In order to give the Bureau some context for our responses, we begin with some background information about the iPhone and the App Store. Apple's goal is to provide our customers with the best possible user experience. We have been able to do this by designing the hardware and software in our products to work together seamlessly. The iPhone is a great example of this. It has established a new standard for what a mobile device can be—an integrated device with a phone, a full web browser, HTML email, an iPod, and more, all delivered with Apple's revolutionary multi-touch user interface. Apple then introduced something altogether new—the App Store—to give consumers additional functionality and benefits from the iPhone's revolutionary technology. The App Store has been more successful than anyone could have ever imagined. Today, just over a year since opening, the App Store offers over 65,000 iPhone applications, and customers have downloaded over 1.5 billion applications. The App Store provides a frictionless distribution network that levels the playing field for individual and large developers of mobile applications. We provide every developer with the same software that we use to create our own iPhone applications. The App Store offers an innovative business model that allows developers to set their own price and keep more (far more in most cases) of the revenue than traditional business models. In little more than a year, we have raised the bar for consumers' rich mobile experience beyond what we or anyone else ever imagined in both scale and quality. Apple's innovation has also fostered competition as other companies (e.g., Nokia, Microsoft, RIM, Palm and Verizon) seek to develop their own mobile platforms and launch their own application stores. Apple works with network providers around the world so that iPhone users have access to a cellular network. In the United States, we struck a groundbreaking deal with AT&T in 2006 that gives Apple the freedom to decide which software to make available for the iPhone. This was an industry first. We created an approval process that reviews every application submitted to Apple for the App Store in order to protect consumer privacy, safeguard children from inappropriate content, and avoid applications that degrade the core experience of the iPhone. Some types of content such as pornography are rejected outright from the App Store, while others such as graphic combat scenes in action games may be approved but with an appropriate age rating. Most rejections are based on bugs found in the applications. When there is an issue, we try to provide the developer with helpful feedback so they can modify the application in order for us to approve it. 95% of applications are approved within 14 days of their submission. We're covering new ground and doing things that had never been done before. Many of the issues we face are difficult and new, and while we may make occasional mistakes, we try to learn from them and continually improve. In response to your specific questions, we would like to offer the following:
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Philip Roy
said:
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Engadget have both AT&T's..... http://www.engadget.com/photos/atts-fcc-filing/ And Google's.... http://www.engadget.com/photos...g/2226242/ ...fairly substantial responses. |
Philip Roy
said:
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Some interesting commentary and analysis.... http://www.techcrunch.com/2009...d-the-fcc/ |
Darryn Lowe
said:
Philip Roy
said:
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Actually Apple's coming out quite bad on all this. I've seen few articles supporting them and a lot questioning their response. One app developer is not impressed..... http://www.computerworld.com/s...iPhone_dev |
Darryn Lowe
said:
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But If you read Apple's explanation Google's app doesn't mimick Apple's functionality it REPLACES it. For example, on an iPhone, the “Phone” icon that is always shown at the bottom of the Home Screen launches Apple's mobile telephone application, providing access to Favorites, Recents, Contacts, a Keypad, and Visual Voicemail. The Google Voice application replaces Apple's Visual Voicemail by routing calls through a separate Google Voice telephone number that stores any voicemail, preventing voicemail from being stored on the iPhone, i.e., disabling Apple's Visual Voicemail. Similarly, SMS text messages are managed through the Google hub—replacing the iPhone's text messaging feature. In addition, the iPhone user's entire Contacts database is transferred to Google's servers, and we have yet to obtain any assurances from Google that this data will only be used in appropriate ways. This means Google is changing the iPhone experience not adding to it and Apple can't let that happen because the very people going to pay for that app is going to be Apple NOT Google. The fact that it's a PC mag that has that developer's comments makes me wonder about how much information is missing from that article. So Apple misses a few along the line. That's understandable considering that Apple would receive thousands of apps a day with limited resources. Chances are the app failed the initial process and that's where the developer decided to stay and whinge and moan about that. Instead of actually doing something about it they once again decide to go to the media and tell everyone how the process is failed. Sure there could be more work to make the process smoother but until the app developers can come up with a better way that works for everyone then they should just shut up and try and work with Apple. |
Philip Roy
said:
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The problem is that it's semantics. I can rightly tell you now that Sheepish also replaces the visual voicemail icon when it launches. I'm not lying am I? When you launch sheepish, the visual voicemail app is replaced by...well in this instance a game. Apple are trying to imply that the Google app launches and replaces icons on the screen during the use of the app. You could argue that TomTom replaces the inbuilt map functionality...but it's still allowed on the phone. Apple seem to be suggesting the app is harming the interface in ways that developers (see some of the previous links) say is simply impossible. Others say there is no consistency in their approach.... http://daringfireball.net/2009...c_response My reading of this is that Apple’s primary problem with Google’s Google Voice app is that it redefines the user experience for dialing, voicemail, and SMS. This strikes me as very Jobs-ian. The only voicemail Apple wants for the iPhone is the built-in Visual Voicemail. I have no problems with the need for consistency in the interface. I'm hesitant about other apps not being allowed to perform things the iPhone can do. I'm of the opinion that technically what Apple implies (not states) the app is doing is in fact incorrect. |
Darryn Lowe
said:
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You're not reading it right. It's not just changing the icon it's changing the functionality. The Google Voice application replaces Apple's Visual Voicemail by routing calls through a separate Google Voice telephone number that stores any voicemail, preventing voicemail from being stored on the iPhone, i.e., disabling Apple's Visual Voicemail. |
Darryn Lowe
said:
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Also Google Voice is using undocumented features of OS X which is a NO NO by Apple's guidelines. If Apple changes anything in these features the app could pose a security risk not thought of due to the change. This is why Apple has said only use the documented features of the OS. All Google has to do is change the app to use those documented features and not change the system at all and they'd be good to go. |
Philip Roy
said:
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But again, that's nonsensical on Apple's behalf. It's not the app that re-routes the voicemail to Google voice...it's you when you sign up to their service (god I wish it was available here) and the app simply provides an easier mechanism to access it. Google voice does not happen at an iPhone level...it's a server-based service....and to support that argument Google are doing a workaround of providing a web-app version of their service. You go on to their voice service, type all the phone numbers you have and want included...then all phones ring with your new number and voicemail is stored and can be delivered to your phone....if Apple allowed the app. If not, you can access them online. It's not the app replacing visual voice mail...it's the Google service that's not even on the iPhone. And you also have to keep in mind, as per the comp world article....they pulled a functioning app that had been on for months that did just that...allowed you to access voicemail held elsewhere. I'm all for them saying "We'll not let you create an app to access voicemail on your carriers system", but they are stretching it when they start to disallow aps that allow access to voicemail held elsewhere. |
Philip Roy
said:
Also Google Voice is using undocumented features of OS X which is a NO NO by Apple's guidelines. And yet, Apple's let them do that in the past.... http://phone.click2creation.co...ple-terms/ |