Those following the issue related to a Google Voice app supposedly being rejected by Apple for inclusion in the App Store will know that the FCC in America appeared to accept rumours of interference in the process by AT&T. It contacted both AT&T and Apple, asking for them to respond to questions about the issue. Interestingly, Apple has not only responded, but has posted their response online. It's fascinating reading and give you an insight into the App Store inner workings and (to some extent) some aspects of the agreement between AT&T and Apple.

The response can be viewed here - http://www.apple.com/hotnews/apple-answers-fcc-questions/ and reads as follows....

Apple Answers the FCC's Questions

Today Apple filed with the FCC the following answers to their questions.

We are pleased to respond to the Wireless Telecommunications Bureau's inquiry dated July 31, 2009, requesting information regarding Apple's App Store and its application approval process. In order to give the Bureau some context for our responses, we begin with some background information about the iPhone and the App Store.

Apple's goal is to provide our customers with the best possible user experience. We have been able to do this by designing the hardware and software in our products to work together seamlessly. The iPhone is a great example of this. It has established a new standard for what a mobile device can be—an integrated device with a phone, a full web browser, HTML email, an iPod, and more, all delivered with Apple's revolutionary multi-touch user interface.

Apple then introduced something altogether new—the App Store—to give consumers additional functionality and benefits from the iPhone's revolutionary technology. The App Store has been more successful than anyone could have ever imagined. Today, just over a year since opening, the App Store offers over 65,000 iPhone applications, and customers have downloaded over 1.5 billion applications.

The App Store provides a frictionless distribution network that levels the playing field for individual and large developers of mobile applications. We provide every developer with the same software that we use to create our own iPhone applications. The App Store offers an innovative business model that allows developers to set their own price and keep more (far more in most cases) of the revenue than traditional business models. In little more than a year, we have raised the bar for consumers' rich mobile experience beyond what we or anyone else ever imagined in both scale and quality. Apple's innovation has also fostered competition as other companies (e.g., Nokia, Microsoft, RIM, Palm and Verizon) seek to develop their own mobile platforms and launch their own application stores.

Apple works with network providers around the world so that iPhone users have access to a cellular network. In the United States, we struck a groundbreaking deal with AT&T in 2006 that gives Apple the freedom to decide which software to make available for the iPhone. This was an industry first.

We created an approval process that reviews every application submitted to Apple for the App Store in order to protect consumer privacy, safeguard children from inappropriate content, and avoid applications that degrade the core experience of the iPhone. Some types of content such as pornography are rejected outright from the App Store, while others such as graphic combat scenes in action games may be approved but with an appropriate age rating. Most rejections are based on bugs found in the applications. When there is an issue, we try to provide the developer with helpful feedback so they can modify the application in order for us to approve it. 95% of applications are approved within 14 days of their submission.

We're covering new ground and doing things that had never been done before. Many of the issues we face are difficult and new, and while we may make occasional mistakes, we try to learn from them and continually improve.

In response to your specific questions, we would like to offer the following:

Question 1. Why did Apple reject the Google Voice application for iPhone and remove related third-party applications from its App Store? In addition to Google Voice, which related third-party applications were removed or have been rejected? Please provide the specific name of each application and the contact information for the developer.

Contrary to published reports, Apple has not rejected the Google Voice application, and continues to study it. The application has not been approved because, as submitted for review, it appears to alter the iPhone's distinctive user experience by replacing the iPhone's core mobile telephone functionality and Apple user interface with its own user interface for telephone calls, text messaging and voicemail. Apple spent a lot of time and effort developing this distinct and innovative way to seamlessly deliver core functionality of the iPhone. For example, on an iPhone, the “Phone” icon that is always shown at the bottom of the Home Screen launches Apple's mobile telephone application, providing access to Favorites, Recents, Contacts, a Keypad, and Visual Voicemail. The Google Voice application replaces Apple's Visual Voicemail by routing calls through a separate Google Voice telephone number that stores any voicemail, preventing voicemail from being stored on the iPhone, i.e., disabling Apple's Visual Voicemail. Similarly, SMS text messages are managed through the Google hub—replacing the iPhone's text messaging feature. In addition, the iPhone user's entire Contacts database is transferred to Google's servers, and we have yet to obtain any assurances from Google that this data will only be used in appropriate ways. These factors present several new issues and questions to us that we are still pondering at this time.

The following applications also fall into this category.

  • Name: GVDialer / GVDialer Lite
    Developer: MobileMax
    This e-mail address is being protected from spambots. You need JavaScript enabled to view it
  • Name: VoiceCentral
    Developer: Riverturn, Inc.
    4819 Emperor Blvd., Suite 400
    Durham, NC 27703
  • Name: GV Mobile / GV Mobile Free
    Developer: Sean Kovacs
    This e-mail address is being protected from spambots. You need JavaScript enabled to view it

We are continuing to study the Google Voice application and its potential impact on the iPhone user experience. Google is of course free to provide Google Voice on the iPhone as a web application through Apple's Safari browser, just as they do for desktop PCs, or to provide its “Google-branded” user experience on other phones, including Android-based phones, and let consumers make their choices.

 
Question 2. Did Apple act alone, or in consultation with AT&T, in deciding to reject the Google Voice application and related applications? If the latter, please describe the communications between Apple and AT&T in connection with the decision to reject Google Voice. Are there any contractual conditions or non-contractual understandings with AT&T that affected Apple's decision in this matter?
Apple is acting alone and has not consulted with AT&T about whether or not to approve the Google Voice application. No contractual conditions or non-contractual understandings with AT&T have been a factor in Apple's decision-making process in this matter.
Question 3. Does AT&T have any role in the approval of iPhone applications generally (or in certain cases)? If so, under what circumstances, and what role does it play? What roles are specified in the contractual provisions between Apple and AT&T (or any non-contractual understandings) regarding the consideration of particular iPhone applications?

Apple alone makes the final decisions to approve or not approve iPhone applications.

There is a provision in Apple's agreement with AT&T that obligates Apple not to include functionality in any Apple phone that enables a customer to use AT&T's cellular network service to originate or terminate a VoIP session without obtaining AT&T's permission. Apple honors this obligation, in addition to respecting AT&T's customer Terms of Service, which, for example, prohibit an AT&T customer from using AT&T's cellular service to redirect a TV signal to an iPhone. From time to time, AT&T has expressed concerns regarding network efficiency and potential network congestion associated with certain applications, and Apple takes such concerns into consideration.

Question 4. Please explain any differences between the Google Voice iPhone application and any Voice over Internet Protocol (VoIP) applications that Apple has approved for the iPhone. Are any of the approved VoIP applications allowed to operate on AT&T's 3G network?
Apple does not know if there is a VoIP element in the way the Google Voice application routes calls and messages, and whether VoIP technology is used over the 3G network by the application. Apple has approved numerous standard VoIP applications (such as Skype, Nimbuzz and iCall) for use over WiFi, but not over AT&T's 3G network.
Question 5. What other applications have been rejected for use on the iPhone and for what reasons? Is there a list of prohibited applications or of categories of applications that is provided to potential vendors/developers? If so, is this posted on the iTunes website or otherwise disclosed to consumers?

In a little more than a year, the App Store has grown to become the world's largest wireless applications store, with over 65,000 applications. We've rejected applications for a variety of reasons. Most rejections are based on the application containing quality issues or software bugs, while other rejections involve protecting consumer privacy, safeguarding children from inappropriate content, and avoiding applications that degrade the core experience of the iPhone. Given the volume and variety of technical issues, most of the review process is consumed with quality issues and software bugs, and providing feedback to developers so they can fix applications. Applications that are fixed and resubmitted are approved.

The following is a list of representative applications that have been rejected as originally submitted and their current status:

  • Twittelator, by Stone Design Corp., was initially rejected because it crashed during loading, but the developer subsequently fixed the application and it has been approved;
  • iLoveWiFi!, by iCloseBy LLC, was rejected because it used undocumented application protocols (it has not been resubmitted as of the date of this letter);
  • SlingPlayer Mobile, by Sling Media, was initially rejected because redirecting a TV signal to an iPhone using AT&T's cellular network is prohibited by AT&T's customer Terms of Service, but the developer subsequently fixed the application to use WiFi only and it has been approved; and
  • Lingerie Fantasy Video (Lite), by On The Go Girls, LLC, was initially rejected because it displayed nudity and explicit sexual content, but the developer subsequently fixed the application and it has been approved with the use of a 17+ age rating.

Apple provides explicit language in its agreement with iPhone developers regarding prohibited categories of applications, for example:

  • “Applications may be rejected if they contain content or materials of any kind (text, graphics, images, photographs, sounds, etc.) that in Apple's reasonable judgment may be found objectionable, for example, materials that may be considered obscene, pornographic, or defamatory; and
  • Applications must not contain any malware, malicious or harmful code, program, or other internal component (e.g. computer viruses, trojan horses, ‘backdoors') which could damage, destroy, or adversely affect other software, firmware, hardware, data, systems, services, or networks.”

And we also provide a reference library that can be accessed by members of the iPhone Developer Program that lists helpful information such as Best Practices and How To Get Started.

Question 6. What are the standards for considering and approving iPhone applications? What is the approval process for such applications (timing, reasons for rejection, appeal process, etc.)? What is the percentage of applications that are rejected? What are the major reasons for rejecting an application?

As discussed in the response to Question 5, Apple provides guidelines to developers in our developer agreement as well as on its web site regarding prohibited categories of applications. These materials also contain numerous other provisions regarding technical and legal requirements that applications must comply with, and Apple uses these standards in considering whether or not to approve applications.

Apple developed a comprehensive review process that looks at every iPhone application that is submitted to Apple. Applications and marketing text are submitted through a web interface. Submitted applications undergo a rigorous review process that tests for vulnerabilities such as software bugs, instability on the iPhone platform, and the use of unauthorized protocols. Applications are also reviewed to try to prevent privacy issues, safeguard children from exposure to inappropriate content, and avoid applications that degrade the core experience of the iPhone. There are more than 40 full-time trained reviewers, and at least two different reviewers study each application so that the review process is applied uniformly. Apple also established an App Store executive review board that determines procedures and sets policy for the review process, as well as reviews applications that are escalated to the board because they raise new or complex issues. The review board meets weekly and is comprised of senior management with responsibilities for the App Store. 95% of applications are approved within 14 days of being submitted.

If we find that an application has a problem, for example, a software bug that crashes the application, we send the developer a note describing the reason why the application will not be approved as submitted. In many cases we are able to provide specific guidance about how the developer can fix the application. We also let them know they can contact the app review team or technical support, or they can write to us for further guidance.

Apple generally spends most of the review period making sure that the applications function properly, and working with developers to fix quality issues and software bugs in applications. We receive about 8,500 new applications and updates every week, and roughly 20% of them are not approved as originally submitted. In little more than a year, we have reviewed more than 200,000 applications and updates.


Comments (10)add comment

Philip Roy said: August 22, 2009  

Philip Roy

Engadget have both AT&T's.....

http://www.engadget.com/photos/atts-fcc-filing/

And Google's....

http://www.engadget.com/photos...g/2226242/

...fairly substantial responses.

Philip Roy said: August 22, 2009  

Philip Roy

Some interesting commentary and analysis....

http://www.techcrunch.com/2009...d-the-fcc/

Darryn Lowe said: August 24, 2009  

lowededwookie

I knew there was more to the story than what Google was telling everyone.

Apple hasn't blocked Skype which does the same as Google Voice so there had to be more.

Glad Apple responded. To many it may be late but Apple gets all the information before responding.

Philip Roy said: August 24, 2009  

Philip Roy

Actually Apple's coming out quite bad on all this. I've seen few articles supporting them and a lot questioning their response. One app developer is not impressed.....

http://www.computerworld.com/s...iPhone_dev

Darryn Lowe said: August 24, 2009  

lowededwookie

But If you read Apple's explanation Google's app doesn't mimick Apple's functionality it REPLACES it.
For example, on an iPhone, the “Phone” icon that is always shown at the bottom of the Home Screen launches Apple's mobile telephone application, providing access to Favorites, Recents, Contacts, a Keypad, and Visual Voicemail. The Google Voice application replaces Apple's Visual Voicemail by routing calls through a separate Google Voice telephone number that stores any voicemail, preventing voicemail from being stored on the iPhone, i.e., disabling Apple's Visual Voicemail. Similarly, SMS text messages are managed through the Google hub—replacing the iPhone's text messaging feature. In addition, the iPhone user's entire Contacts database is transferred to Google's servers, and we have yet to obtain any assurances from Google that this data will only be used in appropriate ways.

This means Google is changing the iPhone experience not adding to it and Apple can't let that happen because the very people going to pay for that app is going to be Apple NOT Google.

The fact that it's a PC mag that has that developer's comments makes me wonder about how much information is missing from that article. So Apple misses a few along the line. That's understandable considering that Apple would receive thousands of apps a day with limited resources. Chances are the app failed the initial process and that's where the developer decided to stay and whinge and moan about that. Instead of actually doing something about it they once again decide to go to the media and tell everyone how the process is failed.

Sure there could be more work to make the process smoother but until the app developers can come up with a better way that works for everyone then they should just shut up and try and work with Apple.

Philip Roy said: August 24, 2009  

Philip Roy

The problem is that it's semantics. I can rightly tell you now that Sheepish also replaces the visual voicemail icon when it launches. I'm not lying am I? When you launch sheepish, the visual voicemail app is replaced by...well in this instance a game.

Apple are trying to imply that the Google app launches and replaces icons on the screen during the use of the app. You could argue that TomTom replaces the inbuilt map functionality...but it's still allowed on the phone.

Apple seem to be suggesting the app is harming the interface in ways that developers (see some of the previous links) say is simply impossible. Others say there is no consistency in their approach....

http://daringfireball.net/2009...c_response

My reading of this is that Apple’s primary problem with Google’s Google Voice app is that it redefines the user experience for dialing, voicemail, and SMS. This strikes me as very Jobs-ian. The only voicemail Apple wants for the iPhone is the built-in Visual Voicemail.

The problem with this explanation is that it doesn’t explain (a) why the three other Google Voice-related apps — which were not by Google, and which were already in the App Store — were removed from the App Store; and (b) why other apps which deal with SMS and phone dialing are allowed. Try searching the App Store for “dialer”.


I have no problems with the need for consistency in the interface. I'm hesitant about other apps not being allowed to perform things the iPhone can do. I'm of the opinion that technically what Apple implies (not states) the app is doing is in fact incorrect.

Darryn Lowe said: August 24, 2009  

lowededwookie

You're not reading it right.

It's not just changing the icon it's changing the functionality.

The Google Voice application replaces Apple's Visual Voicemail by routing calls through a separate Google Voice telephone number that stores any voicemail, preventing voicemail from being stored on the iPhone, i.e., disabling Apple's Visual Voicemail.

Darryn Lowe said: August 24, 2009  

lowededwookie

Also Google Voice is using undocumented features of OS X which is a NO NO by Apple's guidelines.

If Apple changes anything in these features the app could pose a security risk not thought of due to the change.

This is why Apple has said only use the documented features of the OS.

All Google has to do is change the app to use those documented features and not change the system at all and they'd be good to go.

Philip Roy said: August 24, 2009  

Philip Roy

But again, that's nonsensical on Apple's behalf. It's not the app that re-routes the voicemail to Google voice...it's you when you sign up to their service (god I wish it was available here) and the app simply provides an easier mechanism to access it. Google voice does not happen at an iPhone level...it's a server-based service....and to support that argument Google are doing a workaround of providing a web-app version of their service. You go on to their voice service, type all the phone numbers you have and want included...then all phones ring with your new number and voicemail is stored and can be delivered to your phone....if Apple allowed the app. If not, you can access them online.

It's not the app replacing visual voice mail...it's the Google service that's not even on the iPhone.

And you also have to keep in mind, as per the comp world article....they pulled a functioning app that had been on for months that did just that...allowed you to access voicemail held elsewhere.

I'm all for them saying "We'll not let you create an app to access voicemail on your carriers system", but they are stretching it when they start to disallow aps that allow access to voicemail held elsewhere.

Philip Roy said: August 24, 2009  

Philip Roy

Also Google Voice is using undocumented features of OS X which is a NO NO by Apple's guidelines.


And yet, Apple's let them do that in the past....

http://phone.click2creation.co...ple-terms/



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