| Embarrassingly easy QuickTime VR |
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| Written by Philip Roy | ||||||||||||||||||||
| Wednesday, 01 September 2004 | ||||||||||||||||||||
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First published in New Zealand Macguide Magazine - Issue 17
Sometimes the most effective multimedia presentations can be produced with the simplest of setups, leaving the hard work to the software. Philip Roy investigates a low-tech approach to high tech QuickTime VR, thanks to the help of some simple-to-use software. QuickTime VR is a great technology that has never really taken off as much as you might expect. Apple's VR authoring software has not been updated for some time and Version Tracker only lists half a dozen programs available to author with (Search for "QTVR" at www.versiontracker.com/macosx/ and you'll even come across a couple of freeware programs). That said, it's still widely used and promoted by fans of the technology. The recent Macworld Boston 2004 included a booth displaying images by members of the International QuickTimeVR Association (http://www.iqtvra.org/).
The downside is that developing these QTVR objects often needs precise lighting, complex studio shots and equipment or multiple digital photos all 'stitched' together. So when I spotted PiXimation (http://www.kaidan.com/piximation/), curiosity got the better of me. PiXimation allows you to import either live footage from a camera (iSight and many digital video cameras work with it) or a movie file, of an object being rotated. It analyses the footage and creates a QTVR object movie, removing any imperfections within the continuous footage. At $99.95 USD the software isn't cheap, but for what it does and because it is so embarrassing easy, it's well worth it. QTVR in a minuteIt's important to spend time setting up a good environment to shoot your movies. This includes considering backgrounds, lighting and the settings of your camera. Many cameras try to be too helpful by focusing and adjusting themselves automatically. As the helpful PiXimation manual says, set your camera to as many manual settings as you can. I was intent on sticking with a low-tech approach, so I decided to borrow an old two-tier circular rotating cake tray to use as my base (some refer to these as a 'lazy Susan'). I then placed a large flat piece of card tucked inside a dark pillowcase on the top so that the objects would be seen more easily. The cake tray was then placed on the ground outside for best lighting (it was a very sunny day), string was attached to help with spinning it slowly and the top of a table tipped on its side provided an effective backdrop. The process
I learnt enough to be very impressed with the software. The set-up and filming of 3 objects and one panoramic spin took me a total of 45 minutes. Within another 30 minutes I had QTVR versions of all my objects. Lighting is important and the User Guide gives great suggestions. I'd also recommend a mechanical turntable, even if you hacked something together from an old music box. A fairly constant spin is easier to create this way. Watch your background and really frame your shot well. I cheated a bit at the end as I used Discreet's Cleaner 5 to crop my movies. The program is designed to pick up and fix any variation in the rotation speed of the object. It's recommended that the best approach to take is to use a motorised rotating tray of some sort, but winding a piece of string around the tray and pulling it slowly got me a reasonably consistent spin. PiXimation is a program that you could easily make use of. From selling products online or having school kids show off their models on the Internet, all you have to do is film, analyze and convert. Embarrassingly simple, but incredibly effective.
Published by kind permission NZ Macguide - © Parkside Media
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| Last Updated ( Saturday, 07 January 2006 ) | ||||||||||||||||||||
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Most people associate the use of QTVR with those cool movie files where a whole panoramic landscape is laid out in front of you and you 'click and spin' the movie around as though you are actually in the midst of it. But QTVR is also capable of creating VR objects that you can pick up and rotate, viewing all sides of an object and sometimes even being able to look at both the top and bottom of the object. To see great QTVR objects in action, check out the Hardware Gallery at the Apple site (
Step 1 - Import movie
Step 2 - Set Points
3 - Analyse
Step 4 - Preview and set
If you would like your object to spin automatically when loaded, you can choose that here. Then, just save your finished file.
And what about Panoramic VR movies?

